Operations Research
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OPERATIONS RESEARCH
Vol. 55, No. 3, May-June 2007, pp. 430-438
DOI: 10.1287/opre.1070.0400
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Congestion Pricing and Noncooperative Games in Communication Networks

Ayalvadi Ganesh, Koenraad Laevens, Richard Steinberg

Microsoft Research, 7 J. J. Thompson Avenue, Cambridge CB3 0FB, United Kingdom
SMACS Research Group, Ghent University, Sint-Pietersnieuwstraat 41, B-9000 Ghent, Belgium
Judge Business School, University of Cambridge, Cambridge CB2 1AG, United Kingdom

ajg{at}microsoft.com
klaevens{at}yahoo.com
r.steinberg{at}jbs.cam.ac.uk

We consider congestion pricing as a mechanism for sharing bandwidth in communication networks, and model the interaction among the users as a game. We propose a decentralized algorithm for the users that is based on the history of the price process, where user response to congestion prices is analogous to "fictitious play" in game theory, and show that this results in convergence to the unique Wardrop equilibrium. We further show that the Wardrop equilibrium coincides with the welfare-maximizing capacity allocation.

Subject classifications: communications; computer networks; games; noncooperative.
History: Received August 2004; revision received February 2006; accepted March 2006.







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